Unfortunately it still doesn't work. SAFE (as part of its security) puts each FUnit's scripts in an object. I split the game and controls into separate FUnits which, combined with the methods that call each other, have made quite a mess of function calls. This is for the to-do list tomorrow; I'll likely update the code base as I go since there are a fair number of loose ends lying around in the code.
Istvan.
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